I have been playing VR games and decided to take a plunge into Technolust. Some of the reviews were hit or miss, but if you actually explore around the game and appreciate all the options and content, you may enjoy it nearly as much as I have and continue to do. I wanted to start noting how much I enjoy it, as this is why I jumped into repairing a save issue I had.
You can save in the game but I had an issue where each time I loaded the game back up, it looped me to the intro portion, instead of the MURC teleport menu you should see, after having saved your game. I shared some of this info on the Oculus forums and Steam once I got a fresh file to work with saving. Quoted below.
In this case, I moved a copy of my stuck save file, as it was not working due to that 1st character of ‘ý’ in the save.txt. Using various text editors showed me varied results in the save.txt. ConText editor showed me mostly blank space and some of the item strings; Notepad seemed to show everything, but without formatting, and Notepad++ showed me a dump of each parameter and their set flags.
Here are some screen caps from each editor showing the same file, along with the registry keys.
Notepad (Windows standard text editor)
Notepad++
Most all of this information is overkill, since I was only a couple of hours in. To resolve the save issue I copied the broken save file to another folder and deleted it from the save folder. Once the game made a new file, I was able to save without issue onward. I had fun checking the save file for stuff I missed but didn’t successfully change any flags for stuff I did not find in-game. For conversations sake, the registry values match my arcade high scores. When my new save file was made, simply playing the games I won again, without beating my prior high score, toggled back to my high score, once I interacted with them on the fresh save.
You can migrate your save.txt and registry info to another machine, as I did on my laptop to test that I got all the save data.
If there is any take away from the thread, be sure to check files in multiple editors. I also messaged the gave dev to say thanks for a rad game. He noted that encrypting the save file seemed like it would have been contrary to the concept of the game. Thanks for not doing that, because it was also fun to splunk through the save data and see how it applied to in-game content I encountered. I’ll recap the start of the thread by saying I really enjoy this game. Hell it was so good, I was concerned enough to figure out the intro looping issue. Hopefully you don’t have the same issue, but if you do, it’s relatively easy to fix.